Applying to the project

Any enthusiast Wesnoth add-on author is eligible for getting their own add-on or add-ons into the wesnoth-umc-dev repository. Although the project's original goal was to provide a mechanism for syncing the work of many authors on a single add-on, nowadays we are also hosting add-ons maintained by single individuals, or even dummy campaigns used as test cases for bugs in the mainline engine.

By add-on, it is understood that we may refer to Wesnoth campaigns, scenarios, eras, map packs, resource packages for other authors, etcetera.

The basic three steps for applying are:

  1. Get a working SourceForge.net account.
  2. Register an account in Wesnoth.org's official forums if you haven't done so already;
  3. Apply to a wesnoth-dev-umc administrator or half-administrator for access. You may contact an admin or half-admin either by e-mail, or by sending them a PM from the official forums. This method is recommended as it allows us to recognize you by your forum account. In your application, you must:
    1. agree to the project's policies;
    2. provide an initial copy of your add-on for us to audit; and
    3. tell us which version of Wesnoth it is intended for (which will tell us where to put it in the repository).

We also welcome those add-ons to which step (3b) is not applicable, in other words, not-yet made add-ons. In this case, and in cases where an existing add-on is larger than 4.0 megabytes, we may ask you to check the files into the repository yourself.

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This page was last modified on Tue Jan 12 23:19:55 CET 2010.